View all by MasterSolid
MasterSolid
Follow MasterSolid
Follow
Following MasterSolid
Following
Add To Collection
Collection
Comments
Devlog
Tower of Ravendale
←
Return to Tower of Ravendale
Devlog
Dev Log #11 | Jesters, Foods, and Hall Monitors: V0.04
April 24, 2024
by
MasterSolid
Hungry? Good. You are now able to bring food with you on fieldtrips to the Tower. Since the Tower now know you are bringing food, it has the shop start selling meals that will help you. Two new enemie...
Continue reading
Dev Log #10 | Coin Carry limit and Angry Gods, kinda: V0.03
March 25, 2024
by
MasterSolid
The Gods can now get angry with the player for leaving the church after praying and not taking a boon. The Unknown God inside the dungeon gets upset when you break his altars and will now curse you wh...
Continue reading
Dev Log #9 | Quests Revamp and Carry Limits V0.02
March 10, 2024
by
MasterSolid
To start off the post-conversion of Tower of Ravendale, I wanted to rework what the quests were and add a carry limit for useable times. The quests felt as if they were just mindless pickup and turn i...
Continue reading
Dev Log #8 | Conversion Finished!
February 29, 2024
by
MasterSolid
I haven't updated Ravendale for some time now due to me working on Converting it to the Godot game engine. I've also modified some gameplay features. These changes are listed below. Thanks for reading...
Continue reading
Dev Log #7 | Converting to Godot
September 02, 2023
by
MasterSolid
So the next update will be a long time from not most likely. I am switching of of Python to Godot 4 for the power of an engine and for the lack of desire to want to continue the python version. With t...
Continue reading
Dev log #6
July 24, 2023
by
MasterSolid
-Modify new pictures --Replaced the dungeon pictures with new ones --Added Inn's Main Room picture --Added Inn's Player Room Picture -Added Dungeon Types (Opponents now Spawn in dif dungeon types) --...
Continue reading
Dev Log #5 | Short but needed
June 02, 2023
by
MasterSolid
I mainly was doing some rewrite for the shop and inventory for the game. However, I did find some input issues while I was testing the new rewrites so, I fixed them too. -Fixed typo for Thief opponent...
Continue reading
Dev Log #4 | Equipment and Varied Opponents update
May 30, 2023
by
MasterSolid
This Update took some time huh? Well, there was a lot of fixing to do with the new content and old. The new weapons are all 18 coins till I able to test them all to see how balance they are atm. Hope...
Continue reading
Dev log#3
May 16, 2023
by
MasterSolid
-Replace the ThrowableCharge and PoisonCharge with each item's own charges -fixed a crash related to buying more throwable charges -fixed minor visual issues -fixed minor bugs -added what boon and cur...
Continue reading
Dev log#2
May 15, 2023
by
MasterSolid
-fixed Hydromancy crashing the game -fixed crash related to opponent pictures I thought I fixed the hydromancy magic before I uploaded the game but after some testing it appeared not. The crash happen...
Continue reading
Dev log #1
May 14, 2023
by
MasterSolid
-Added Shop Location pictures -fix Blank name issue. --New save function didn't return the player's name. --any save point overrided the what the player inputed to a blank name...
Continue reading