Dev Log #7 | Converting to Godot
Tower of Ravendale » Devlog
So the next update will be a long time from not most likely.
I am switching of of Python to Godot 4 for the power of an engine and for the lack of desire to want to continue the python version.
With the change to the I will be able to have a browser version of the game so its not a downloadable. I will be keeping the old python version up for download for anyone that wants to try it before I have the browser version up.
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Tower of Ravendale
Status | On hold |
Author | MasterSolid |
Genre | Role Playing |
Tags | Dungeon Crawler, Fantasy, Magic, Medieval, Procedural Generation, Retro, Singleplayer, Text based |
Languages | English |
More posts
- Dev Log #11 | Jesters, Foods, and Hall Monitors: V0.04Apr 24, 2024
- Dev Log #10 | Coin Carry limit and Angry Gods, kinda: V0.03Mar 25, 2024
- Dev Log #9 | Quests Revamp and Carry Limits V0.02Mar 10, 2024
- Dev Log #8 | Conversion Finished!Feb 29, 2024
- Dev log #6Jul 24, 2023
- Dev Log #5 | Short but neededJun 02, 2023
- Dev Log #4 | Equipment and Varied Opponents updateMay 30, 2023
- Dev log#3May 16, 2023
- Dev log#2May 15, 2023
Comments
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It's a big change, I wish you courage and luck!