Dev log #6


-Modify new pictures

--Replaced the dungeon pictures with new ones

--Added Inn's Main Room picture

--Added Inn's Player Room Picture

-Added Dungeon Types (Opponents now Spawn in dif dungeon types)

-- 2 common enemies and 2 boss has been added.

-Added Weapon and Armor proficiency

--Every 5 levels the player will get 1 point to spend

---each point to weapons adds 2.5% to Attacks

---each point to Armors adds 1.5% to Damage Reduction

-Modify Damage Math

--Instead of Bonuses increasing weapon's base damage it increases attack damage in combat

--Weapon Damage still increases with level however it now is 1 damage per 3 level instead of 5 damage per 5 levels

--Oppoenents weapon damage now is 1 damage per 5 player levels plus the Dungeon completion bonus

--- Dungeon Completion Bounus is added per 3 dungeons

---- Health is increased by 15%

---- Damage is increased by 10%

---- Mana is increased by 1.5%

-Made a few Functions to be more modular and easier to read

-Added the Ability to interact with an encounter without moving in the dungeon

-change prices of some weapons

--Maces and Polearms increased to 20 coins

--Javalin increase to 25 coin

-minor bug fixes

Files

Ravendale Update 6.zip 12 MB
Jul 24, 2023

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